Follow

Version 0.5 of my Superfeather SNES Framework is out, codenamed "Flying Kobold"

cosmicchipsocket.com/files/sup

This archive includes precompiled binaries, so please verify checksums!

MD5: 669262526d62ca2f69ffee81e4a4a2b5
SHA1: 63d7a3288ab999483772285cb2e4bd40f2d6aae4
SHA256: 34c9cc334d2a06607ad1541b484a13ce3e319d56ab172220527d8a933d2c6156

Artwork by @sadie_bunny ! chitter.xyz/media/jeioKUR5wgee

Oops, turns out the buildsystem wasn't quite working on native Windows. Should be fixed in this version.

cosmicchipsocket.com/files/sup

SHA256: 9cd089dec223a982b73bbc3ba8edbe5e2ba31a9dceba29c71deab6d8fd178e47

Sign in to participate in the conversation
Chitter

Welcome! Chitter is a social network fostering a friendly, inclusive, and incredibly soft community.

All sorts of folk with all sorts of interests gather here. At any time, the local timeline might be talking about video games, tech, art, furry stuff, LGBTQIA and identity, jokes (lots of jokes,) etc…