Current game engine dev status:

A working Entity Component System framework! That I made myself

Imgui integration

Got rid of SRGB, it was causing too many problems

New game!

This is Flowerhead, which I made for a Secret Santa event at Glorious Trainwrecks. The recipient wanted something involving flowers and relaxation. Play it here: glorioustrainwrecks.com/node/1

This marks my first release with my (WIP) new custom game engine, Keeshond.

What the hell are you talking about, they look basically the same

Here's the source image: a commish I got from Furgat@twitter.com

Okay, I now have a Linux machine with working SD card and exFAT so I can finally post my Switch screenshots

Here's a glitch in Mario X-COM where the game wasn't spawning the background Rabbids for some reason

Show more
Chitter

Welcome! Chitter is a social network fostering a friendly, inclusive, and incredibly soft community. All sorts of folk with all sorts of interests gather here. At any time, the local timeline might be talking about video games, tech, art, furry stuff, LGBTQIA and identity, jokes (lots of jokes,) etc…