Fat Gay Dinosaur :YoshiWave: is a user on chitter.xyz. You can follow them or interact with them if you have an account anywhere in the fediverse. If you don't, you can sign up here.

Fat Gay Dinosaur :YoshiWave: @HihiDanni@chitter.xyz

Okay, so

A while ago, I submitted a pull request on Github with my changes made in the master branch. I'm now realizing the issue with this. How do I fix this?

Everything I'm finding online is just telling me not to make changes in master (not helpful), instead of how to actually fix the problem

Battle Royale Show more

@codl Is headfur considered the same thing?

"Porting to Linux is not financially viable"

Have you tried


Bonus: Tim Sweeney somehow doesn't consider Windows 10 a lost cause, therefore one shouldn't support Linux ever twitter.com/timsweeneyepic/sta

Hello everyone. Today I'm feeling very sour because I was curious about Fortnite and discovered that it will probably never be playable on Linux

Literally every time I see someone make a thread asking for Linux support it's met with like a million "well actuallys" about how Linux has no marketshare, and therefore doesn't deserve games, or how it would be too much work even though the engine already has OS support.

I'm so sick of this. Linux users aren't allowed to participate in society.

In the future you will have to run through five consecutive transition layers to get your old games working

Every one of them may be full of subtle bugs and corner cases

@revenant OpenGL has been a trashfire on Windows ever since the announcement that Vista would remove support for it. Yes you can get actually functioning OpenGL drivers from the manufacturer's site but Microsoft really, really doesn't want to ship them.

If OpenGL "still works" why is there a need for ANGLE

@revenant developer.apple.com/macos/what

"Deprecated APIs may be removed entirely from a future version of the operating system."

@revenant I'm talking about axing compatibility. That's kind of a big deal

You're a retro enthusiast. You should understand the implications already

Context: Apple is deprecating OpenGL

Guess one day old Mac games will just suddenly stop working? Oh wait, that already happened.

Mac fans, bad opinions, self-contradiction

@softgoat I don't know how to change the V-sync driver settings on other drivers, at least not in a GUI way. I believe there's an environment variable you can set to do it

@softgoat Make sure V-sync is enabled on the driver level (E.g. through the nVidia settings GUI) so that games have to actively disable it to give you tearing

@softgoat Compton only ever made sync issues worse for me

General advice: Enable V-sync in the compositor, and disable compositing when playing games (at the very least, when you're fullscreen). Depending on your compositor there may or may not be options for this