Food
Turns out there's a $10 minimum order for delivery, which their pizza is too cheap for, so I'll do that another time and make a DiGiorno, which was my second choice anyway. Maybe I'll hold onto the gift card in the hopes that eventually it gets safe enough to eat in there...
When I'm watching videos about retro console stuff and they mention the price it's going for online (at the time of the video's release), I get a little surprised and then scroll down and see the video was posted like 7 years ago.
It sucks that everything got so much more expensive, specially having it do so relatively soon after getting a job. But I've got all the consoles I want and flashcarts for all of them, so as long as I can maintain them the prices don't really affect me too much.
It's turning out to be hard to pick colors for buildings and stuff, but I think I'm making some good progress on that?
As I'm making stuff, there's some situations where a palette needs specific colors together to make something work and then I'm just using those colors together on other buildings because they're already together.
Food
I think tomorrow I'm gonna try and get a Golden Corral pizza, since I feel like ordering from there and getting to try their food again, and I still have that gift card... The pizza is also like the only thing on the online menu that seemed nice.
I don't think it's worth ordering like, fried chicken and mashed potatoes from there; when I go to a buffet I try to get the weird stuff and make really unbalanced unhealthy meals, but you can't do that here, so pizza it is.
Here's what I ended up putting in my 10l$/week place. That gazebo is really helpful for only being one land impact, so I was able to fit it in and make something resembling a building, even though I only had a 4 LI budget.
A roof, something to eat, something to sit on, and a friend.
SNES *is* more complicated when you're just starting out, but the complexity when you're actually making a game feels more important, though you still have to get past that initial part.
16-bit math means I write under half the code, there's no bank switching, HUDs and parallax can be done with just another layer, there's no attribute table, tilemaps are 32x32 instead of 32x30, there's multiplication and division, fading in/out can just use the brightness register, etc.
Mario Kart has always just kind of felt like something I play because it's an activity to do with other people, rather than because I actually enjoy it specifically, and I do really poorly most races which isn't very fun. But maybe that would change with practice.
Commissioning art of https://toyhou.se/19536898.glowstick-pony-adopt before I even come up with a name for her. Though I did that with Ichugo too.
The plushes arrived today! I'm glad to finally have them even if it took this long. There were a lot of times when I wasn't really sure if they would ever actually be sent to me, and I'm happy I wasn't scammed.
I don't think I would make a Pokémon character (because I want to be able to use all my characters however I like) but I like the idea of alternate forms for the ones I have.
I have art of Nova as a Raichu and Maffi as a Shinx, and I think Rosy Sky and Sherbet would fit as Audino and Alolan Vulpix, respectively. I should try to get those drawn.
I realized I never commissioned https://twitter.com/luvporbol to draw Ichugo, so here's a drawing of her!
I'm a hobbyist game developer who mostly focuses on old Nintendo consoles, but I've done projects on PC too.
I'm also a furry and that tends to tie into my game development quite a bit. I make cute characters and make games about them. See https://toyhou.se/NovaSquirrel to learn more!
I like roleplaying as my characters a lot and it's probably my favorite social activity.
I post NSFW sometimes but I tag it.
Feel free to reach out if you have common interests and wanna be friends! [she/her]